Sunday, September 2, 2007

JRapeX - Update


Okay.
So, I finished the OBJ loader.

Now, remember, this is very early. The models aren't textured due to the lack of my texture loaders. :)

I've only tested with this model (A free sniper rifle model from http://turbosquid.net) and there are definitely bugs, but it is a start, no?

Next on the list is the tile system.

I will update when that is ready.

-Junkie

The Sniper Rifle.

Saturday, August 25, 2007

Finally. The blog for JRapeX is setup. All that is left to do is work on the actual game.

Some Information:
- It is an FPS
- It will be played via wifi
- The maps will be theme-able
- The Maps will be a grid of X by Y tiles
- It will be fully 3D
- It will feature OBJ models for static rendering
- It will feature MD2/MD5 models for animated rendering
- I will be multiplatform 

The Engine:
- The game will run off of the Free Code Engine, a remake of dsxEngine
- The textures will be TGAs.
- OBJ/MD2/MD5 support
- Lighting
- Revamped dsxWifi module
- Will be using the Sony OSK (maybe, possibly my own OSK)
- I will be writeen in C, not C++
- Will use SDL/OpenGL on PC, and the GU on the PSP
- Specifics will come as I finish parts

I didn't start the development just quite yet, so don't ask for screenshots.

-Junkie