<?xml version='1.0' encoding='UTF-8'?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-1978774917536039888</id><updated>2007-09-03T15:04:19.473-07:00</updated><title type='text'>JRapeX</title><link rel='alternate' type='text/html' href='http://jrapex.juliusparishy.com/'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1978774917536039888/posts/default'/><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://jrapex.juliusparishy.com/atom.xml'/><author><name>PSPJunkie</name></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>2</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-1978774917536039888.post-6314958140190076871</id><published>2007-09-02T20:28:00.000-07:00</published><updated>2007-09-03T07:37:38.343-07:00</updated><title type='text'>JRapeX - Update</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img231.imageshack.us/img231/4774/lol3lu6.png"&gt;&lt;/a&gt;&lt;br /&gt;Okay.&lt;div&gt;So, I finished the OBJ loader.&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Now, remember, this is very early. The models aren't textured due to the lack of my texture loaders. :)&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I've only tested with this model (A free sniper rifle model from http://turbosquid.net) and there are definitely bugs, but it is a start, no?&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Next on the list is the tile system.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I will update when that is ready.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;-Junkie&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;The Sniper Rifle.&lt;/div&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 400px;" src="http://img231.imageshack.us/img231/4774/lol3lu6.png" border="0" alt="" /&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt; &lt;/div&gt;</content><link rel='alternate' type='text/html' href='http://jrapex.juliusparishy.com/2007/09/update-09-02-2007.html' title='JRapeX - Update'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1978774917536039888&amp;postID=6314958140190076871' title='0 Comments'/><link rel='replies' type='application/atom+xml' href='http://jrapex.juliusparishy.com/atom.xml' title='Post Comments'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1978774917536039888/posts/default/6314958140190076871'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1978774917536039888/posts/default/6314958140190076871'/><author><name>PSPJunkie</name></author></entry><entry><id>tag:blogger.com,1999:blog-1978774917536039888.post-5626495440143144349</id><published>2007-08-25T19:52:00.000-07:00</published><updated>2007-08-25T19:58:04.902-07:00</updated><title type='text'></title><content type='html'>Finally. The blog for JRapeX is setup. All that is left to do is work on the actual game.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Some Information:&lt;/div&gt;&lt;div&gt;- It is an FPS&lt;/div&gt;&lt;div&gt;- It will be played via wifi&lt;/div&gt;&lt;div&gt;- The maps will be theme-able&lt;/div&gt;&lt;div&gt;- The Maps will be a grid of X by Y tiles&lt;/div&gt;&lt;div&gt;- It will be fully 3D&lt;/div&gt;&lt;div&gt;- It will feature OBJ models for static rendering&lt;/div&gt;&lt;div&gt;- It will feature MD2/MD5 models for animated rendering&lt;/div&gt;&lt;div&gt;- I will be multiplatform &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;The Engine:&lt;/div&gt;&lt;div&gt;- The game will run off of the Free Code Engine, a remake of dsxEngine&lt;/div&gt;&lt;div&gt;- The textures will be TGAs.&lt;/div&gt;&lt;div&gt;- OBJ/MD2/MD5 support&lt;/div&gt;&lt;div&gt;- Lighting&lt;/div&gt;&lt;div&gt;- Revamped dsxWifi module&lt;/div&gt;&lt;div&gt;- Will be using the Sony OSK (maybe, possibly my own OSK)&lt;/div&gt;&lt;div&gt;- I will be writeen in C, not C++&lt;/div&gt;&lt;div&gt;- Will use SDL/OpenGL on PC, and the GU on the PSP&lt;/div&gt;&lt;div&gt;- Specifics will come as I finish parts&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I didn't start the development just quite yet, so don't ask for screenshots.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;-Junkie&lt;/div&gt;</content><link rel='alternate' type='text/html' href='http://jrapex.juliusparishy.com/2007/08/finally.html' title=''/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1978774917536039888&amp;postID=5626495440143144349' title='1 Comments'/><link rel='replies' type='application/atom+xml' href='http://jrapex.juliusparishy.com/atom.xml' title='Post Comments'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1978774917536039888/posts/default/5626495440143144349'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1978774917536039888/posts/default/5626495440143144349'/><author><name>PSPJunkie</name></author></entry></feed>